Posts

Revolutionizing the Early Republic with The Power Wheel

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 Teaching history can be a challenge, especially when it comes to complex topics like the Early Republic. How do you make the establishment of the U.S. government and the balance of power engaging for 11th graders? Enter the Power Wheel ! This dynamic activity, designed for my 11th-grade U.S. history class, brings the Early Republic to life. Instead of passively absorbing information, students become active participants in exploring landmark Supreme Court cases like Marbury v. Madison , McCulloch v. Maryland , and Gibbons v. Ogden . Here's how it works: Laying the Foundation: Before diving into the Power Wheel, students engage in a brief warm-up to activate prior knowledge and connect to the theme of conflict resolution. Then, through direct instruction, they explore the context of the Early Republic, including the formation of the government and key events. Analyzing Landmark Cases: Students analyze handouts on three landmark Supreme Court cases, focusing on how these ...

Play to Learn, Conquering the End-of-Semester Burnout with a Medieval Adventure

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As the holidays approach, it's natural for students' attention to drift toward festive plans. But what if we could harness that excitement and channel it back into learning? Introducing MedCon , a Medieval Economic Challenge that transforms your classroom into a thriving kingdom! I'm excited to share some royal resources and walk you through this engaging activity, easily adaptable for any middle school social studies classroom. Why MedCon works: Engaging Narrative: The medieval setting provides a captivating context for learning about economics and decision-making. Hands-On Activity: Students actively build their empires, make choices, and see the consequences spontaneously. Critical Thinking: MedCon challenges students to analyze options, weigh pros and cons, and make strategic decisions like a real medieval ruler. Gamification: My custom-designed online game console (built with HTML, Javascript, and CSS) brings student's empires to life with probability-based out...

Reimagining STEM Education: Engaging Online Activities During the COVID-19 Pandemic

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When the COVID-19 pandemic forced schools to close in early 2020, STEM World, like many other educational institutions, faced the challenge of transitioning to online learning. This presented unique hurdles for STEM education, which traditionally relies heavily on hands-on activities and project-based learning. In this post, I'll share how we overcame these challenges and created engaging online STEM experiences for K-12 students. Developing Engaging Online Curriculum: To address the need for remote learning, we proposed several online courses with different themes: Biomimicry, Data Science, and Biochemistry-focused Immunology. The Immunology class garnered the most interest, aiming to provide students with a deeper understanding of the human immune system and its interaction with viruses and bacteria. A Four-Stage Learning Journey: The Immunology curriculum was divided into four 90-minute sessions, each incorporating hands-on activities and computer programming assignments:   1. I...

Unlocking Creative Expression: Teaching English in Inner Mongolia

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Teaching English in Baotou, Inner Mongolia, has been an immensely enriching journey. While I approach my role as a non-native English speaker with humility, I'm continually inspired by the creativity and imagination my middle school students bring to their writing. My passion lies in fostering creative problem-solving and holistic education, and I strive to nurture these skills in my classroom. Unexpected Similes and Vivid Imagery: In one assignment, I asked students to write about a trip they had taken. I was delighted by the unexpected similes and vivid imagery they used. One student described the Great Wall as a "sleeping dragon," while another compared the grasslands to a "sea of green." These comparisons revealed not only their growing vocabulary but also their originality. Mission to Mars: A First-Person Perspective: Another assignment focused on a mission to Mars, allowing students to choose between first-person and third-person narration. Many of the boy...

Beyond Drilling: Igniting Language Acquisition Through Story and Immersion

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As a teacher and instructional designer specializing in English Language Learners (ELLs), I'm driven by a desire to optimize language acquisition. My experiences in classrooms across China have illuminated the powerful interplay of storytelling, gamification, and immersive experiences. Rethinking Repetition: Drilling, often utilizing techniques like "practice, present, produce" or "I do, we do, you do," is a common pedagogical tool. While it can be helpful for reinforcing pronunciation and memorization, traditional drilling can quickly become monotonous and disengaging for young learners.  To address this, I've experimented with integrating a narrative approach. By embedding target vocabulary within a compelling storyline, I've observed a significant increase in both comprehension and retention. From Random Words to Captivating Tales: To test this theory, I introduced seemingly random words like "brushing teeth," "sleeping bag," and ...

Advancing Collaboration Through Act Symposium

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As a designer passionate about fostering collaborative experiences, I conceived and designed the ACT Symposium to revolutionize how creative professionals connect and innovate. ACT, which stands for Affecting Change Today, brings together designers, architects, and other creatives to explore new approaches to collaborative design within the meetings and events industry. From 300 Ideas to One Powerful Solution: The symposium centered around a design challenge: creating a visual identity for ACT itself. Over 300 logo concepts were generated, sparking a dynamic process of iteration and refinement. Through collaborative workshops and feedback sessions facilitated by my design, these ideas were distilled down to 100, then 10, and finally, a single, impactful logo emerged. This process exemplified the power of collective creativity and diverse perspectives in action. The ACT Experience: A groundbreaking event designed to revolutionize collaboration in the meetings and events industry. ACT, ...

Conquering Complex Piano Pieces with Digital Tools

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  Learning to play intricate piano pieces can be challenging, especially for those without a strong musical foundation. But thanks to technology, mastering complex melodies is now more accessible than ever. I recently tackled Linkin Park's "In the End," a Level 6-7 piano piece, using digital tools to accelerate my learning. Here's my approach: Part I: Building a Foundation Active Listening: I started by carefully listening to the melody, isolating the left and right channels to identify the core notes and rhythmic patterns. Gradual Progression: I learned the song one hand at a time, focusing on familiarizing myself with the notes, finger placements, and keyboard geography. I broke down the piece into smaller sections (quarters, triads, halves) to make it more digestible. Part II: Exercise and Gamification Pattern Recognition: I identified the unique patterns and finger movements required for smooth transitions within the song. Slow and Steady Wins the Race...

It's Graduation Day! 🎉

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After years of hard work, I'm finally graduating! Come celebrate with me at the Art Center Hillside Campus in Pasadena. Show Dates & Times: December 12-15, 2013 6:00 PM - 9:00 PM Stop by my stage and say hello! I'll have homemade gluten-free banana bread to share. 😊

Responsive Design Exploration: Reimagining Web Interaction

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  This project, born from my "Graphic Design History II" course at Art Center, explores the evolution of design in the digital age through the lens of Barry Deck's work and website. Barry Deck: A Pioneer of Digital Typography Barry Deck, a renowned graphic designer and typographer, rose to prominence in the 1990s with his innovative use of digital tools for font design. His iconic "Template Gothic" typeface captured the spirit of the "new wave" typography movement and cemented his influence on the emerging desktop publishing era. From Production to Strategy: Deck's career trajectory reflects the changing landscape of graphic design. He transitioned from a production-focused approach to establishing Dysmedia, a design consultancy firm serving major clients like Coca-Cola, Nike, and Apple. This shift highlights the evolving role of designers in a business context. Analyzing Barry Deck's Website: Deck's website, built in 2011, presents an int...

From Vases to Etch-a-Sketches: My Journey into Processing and Arduino

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  I've always been fascinated by the intersection of art and technology. There's something magical about using code to create something visually beautiful or interactive. That's what drew me to Processing, a Java-based language designed for visual artists and creative coding. My initial foray into Processing involved a simple concept: drawing vases . I wanted to explore how code could be used to generate organic shapes and experiment with color gradients. The result was a series of vase silhouettes, each with its own unique form and color palette. Here's the Processing code that brought my vases to life: <!DOCTYPE html> <html>   <head>   <script src="http://mshan.ca/js/processing-1.4.1.min.js"></script></head>   <body>     <script type="application/processing"> /* OpenProcessing Tweak of *@*http://www.openprocessing.org/sketch/116402*@* */ /* !do not delete the line above, required for linking your twea...